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The Ember CPU — Initial Design Part 1: Basic Requirements

Writer's picture: Tom GambillTom Gambill

Updated: Feb 12



The Ember CPU will be the main processor in a virtual video game system reminiscent of those released during the 80s and 90s. The design of the CPU and the system as a whole will be iterative, starting with only the features needed at each step and evolving from there.


At the start, the system should be capable of running early arcade games on the level of PacMan or Galaga, then by adding additional features and functionality to the CPU, GPU, sound chips, and other co-processors, it will support more ambitious games over time. This approach has the added benefit of not needing a perfect or complex system at the start but iteratively building on what came before, much like the original machines over the decades.


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